Journals (2016)

  • D. Wahyudin, S. Hasegawa, & A. Kamaludin,: Students’viewpoint of computer game for training in Indonesian universities and high schools, Education and Information Technologies, doi:10.1007/s10639-016-9522-9, (2016).
  • C. Yamazaki, S. Hasegawa, & K. Shimada: Development of an electronic partogram for safe and secure labor management, Journal of the Tsuruma Health Science Society Kanazawa University Vol.40(1), pp.1-10, (2016).
  • Hangyu Li, Hajime Kira, & Shinobu Hasegawa: Cultivating Listening Skills for Academic English Based on Strategy Object Mashups Approach, IEICE Transaction Information & system, Vol. E99-D, No.6, pp.1615-1625, (2016).

  • Didin Wahyudin & Shinobu Hasegawa: Mobile Serious Game Design for Training Ethical Decision Making Skills of Inexperienced Disaster Volunteers, The Journal of Information and Systems in Education, Vol.14, No.1, pp.28-41, (2016).

  • Toru HAYASHI and Shinobu HASEGAWA: A Study for Quality Assurance of Graduate Education using Student Data - Through Constructing the Integrated Database of Education and Student Learning -, Journal of University Education Research, No.13, pp.10-22, (2016 in Japanese).


International Conferences(2016)


  • D. Kuswardhana, & S. Hasegawa: Model of Instructional Thematic Game to Improve Understanding of Children with Intellectual Deficiencies Using Voice Kinect Sensor, Proc of.
  • Ashery Mbilinyi, Shinobu Hasegawa & Akihiro Kashihara: Design for Adaptive User Interface for Modeling Students’ Learning Styles. Human Interface and the Management of Information. Applications and Services Volume 9735 of the series Lecture Notes in Computer Science, pp.168-177, (2016) 
  • Harriet Nyanchama Ocharo & Shinobu Hasegawa: An Adaptive Research Support System for Students in Higher Education: Beyond Logging and Tracking. . Human Interface and the Management of Information: Applications and Services, Volume 9735 of the series Lecture Notes in Computer Science, pp. 178-186, (2016)

  • Dandhi Kuswardhana & Shinobu Hasegawa: A Conceptual Model of Instructional Thematic Game for Children with Intellectual Deficiencies. HCI International 2016 - Posters' Extended Abstracts (Part II). Communication in Computer and Information Science. Vol. 618, pp. 243-248, (2016).
Invited Talks

  • Shinobu Hasegawa: How to Cultivate Young Resewarchers' Skills in Field of Science and Technology, Keynote Speech in Annual Applied Science and Engineering Conference 2016 (AASEC), (Presentation Only), (2016).
  • Shinobu Hasegawa: Research & Practice for ICT in Education, Invited Talk in 2nd Workshop of Advanced IT Technologies, (Presentation Only), (2016).
  • Shinobu Hasegawa: How ICT Changes Quality Assuarance in Graduate Education and Research? - From Knowledge Transfer to Cognitive Skill Improvement, 2015 International Conference on Information, Communication Technology and Systems (ICTS), pp.1-2,(2015).
  • Shinobu Hasegawa:e-Training Management System for Vocational Teacher Training - How to Design e-TMS for Developing Teaching Skills -, Seminar: IMPROVING EDUCATION QUALITY THROUGH ICT,Bandung, Indonesia, (Presentation Only), (2013).